Severe FPS drops when recording gameplay with internal audio enabled
Since recent Bedrock updates, recording gameplay with internal game audio enabled causes severe FPS drops and makes the game nearly unplayable. The game can drop to around 1–2 FPS while recording.
However, when internal audio recording is disabled or game audio is muted, performance returns to normal and gameplay becomes smooth again.
This issue did not occur in previous versions. Please investigate potential problems related to audio processing and compatibility with Android screen recording systems.
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