When a creature or player takes fire damage in Minecraft Java and earlier console versions, the fire model has a higher resolution and covers more of their body, reaching up to their head. But in Bedrock Edition, this doesn't happen; there's only a small flame covering part of their feet. This feature is somewhat outdated, as I recall it being implemented in the first beta of the Better Together update, version 1.2.0.2, supposedly to make it more like Java. However, I think they should change this now to achieve greater visual parity between the two versions and make both editions feel the same.

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