I suggest adding a massive exploration dungeon to flat jungle biomes, inspired by ancient history and movie puzzles.
1. New Structure: Mayan Pyramid
Built by Ancient Villagers, this pyramid hides a secret trapdoor in the main hall. Below it lies a deadly trials challenge:
Built by Ancient Villagers, this pyramid hides a secret trapdoor in the main hall. Below it lies a deadly trials challenge:
- Trial 1 (The Penitent): Blades swing from the wall. Players must crouch (sneak) to avoid getting hit.
- Trial 2 (The Footsteps): A floor filled with letters. Stealing on the wrong letter breaks the block, dropping you into lava.
- Trial 3 (The Toxic Parkour): A custom middle trial. A massive pool filled with green poison water and toxic gas. Players must parkour on thin pillars to survive.
- Trial 4 (The Invisible Bridge): A deep chasm that looks impossible to cross, but has an invisible barrier path.
2. New Boss Mob: Kukulkan Guardian
A giant, feathered serpent boss guarding the treasure room. It has high health, shoots venom, and can summon blinding fog.
A giant, feathered serpent boss guarding the treasure room. It has high health, shoots venom, and can summon blinding fog.
3. Reward: The main vault contains an "Ancient Totem of Flight" which upgrades your Elytra to boost without fireworks.
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