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Elemental mobs (please read)

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    Registered User commented
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    Also, because went beyond the character limit(screw that limit) i need to add this: The Spiked enchantment would work on bosses but it would do 20% health, while taking 19% percent of your own. and, blazes and hailrimes would be natural enemies, though i cant imagine why anybody would take the trouble to make them fight. though, it could be a cool achievement, like "Fight fight fight!". Mabye, there could even be a Achievement for bringing all four elementel mobs together. something like "Elementel balance... for a little while at least!"

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    Registered User commented
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         Also, the would be another mob called the Volt which would spawn in new Sky Temples. Sky temples would generate on the sky(well duh!) and would be made of tuff blocks and copper blocks. they would contain oxidized copper golems and lightning rods and things like that. in chests you could find armor trims and none weapon/armor items. 

    The Volt would be a two block tall mob that was very fast, and attack with long range chain attacks, which means its attacks would get faster the more it hit you. When defeated, it would start to shiver, and after a two second delay it would die and summon nine lightning strikes around itself and activate any nearby copper golems. It would drop a Energized Copper Nugget. Energized Nuggets could be thrown, and would lay were thrown and light a very large area, bigger the multiple torches combined. It would fade eventually though. you could also get energized nuggets by putting normal copper nuggets on a lightning rod a waiting for the rod to be struck. Mostly obnoxious, but throwable light would be pretty awesome. Also, you could trap the Volt in a lightning rod, and then the rod would become energized, and you could use it to strike lightning on things during a storm.

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    Registered User commented
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    Again, screw that character limit.