● Ropes / grappling — Attach rope to fences; falling onto a rope makes the player grab and hang, allowing controlled descent or swinging; can be used for cliff traversal and builds. Like when we let mobs hanging onto the rope in the air.
● Villager roles & companions — Give villagers new interaction options: hire as workers, guards, miners, or companions who follow and assist you (carry items, fight defensively, or perform jobs). Allow assigning gear and job behaviours so they won’t run away during our adventures. It would be nice to have someone who would accompany us to adventures, who we can rely on etc...Of course, we would have to feed them and maybe there would be some level system- at first we would hire them as sevrants/employee and we would have to pay them and also feed them, and after some time we would become friends/partners and we would only have to feed them.
I can imagine recruiting villagers as my army.
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