Use this topic to discuss features included in the Tiny Takeover game drop!

1336

BRING BACK ATTRIBUTE SWAPPING LIKE WHAT THE FISH

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    Oh I get it now ( just watched a camman video about it) *make minecarts faster*

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    Honestly it is a little overpowered

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    AttrSwp was a good bug
    ____________. ————l
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    Pls giant snail mouth

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    It was just an obscure to perform bug, I don't see a reason for it to be added back.

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    Can't say I've ever used attribute swapping, however I find that Minecraft has a steep learning curve when it comes down to PvP. Ping and invincibility-frames are already a considerable factor but, when you give players the opportunity to deal more damage over a shorter span of time than intended; the game will break and the developer's game-direction disintegrates with it.

    Feedback is very important for understanding why the game-direction works on the development side, it highlights why it works and why players return to that mechanic. Part of Minecraft's game-direction is keeping bugs that the community likes and call it a new feature.

    For attribute swapping to coexist with Minecraft's ideal game-direction, players would need to be given a way to attack faster, not harder. That means more separate attacks and a higher rate of attacks per second. I suggest a feature that would reduce the invincibility-frames given to the defender in exchange for some kind of trade-off. What bothers me most about invincibility-frames is that my attacks are absorbed entirely and I am forced to wait until I can deal damage again like a scripted boss fight.

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    WE NEED ATTERIBUTE SWAPPING FOR PVP

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    Yeah

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    I understand but as a PvPer myself I think Mojang should just add an alternative. I know they added it back, but I think they can come up with a way to do what attribute swapping did before. If anything, make it so that switching weapons keeps the cooldown count (not the percentage. Make a timer for each player of how long since they last used/attacked with an item). This would be a much better alternative.

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    I think there should be an enchantment that does attribute swapping because it is a bug.

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    U should make it too where bedrock players are able to add mods too the game

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    its ruined so many servers

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    mojang and microsoft if you don't add attribute swapping back in 26.3 release or 26.4 snapshots I will quit Minecraft fr

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

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    Por favor deixar a tela de morte igual como era antigamente deixar a tela de morte sem mostrar o personagem morrendo só mudar o jeito da tela de morte não precisa mudar a textura da tela de morte só deixar a tela de morte sem mostrar o personagem morrendo mas deixar mostrando a barra de fome e corações de vidas e inventário XP sem mostrar o personagem morrendo na primeira pessoa

     

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    PLEASE MOJANG BRING IT BACK. Attribute swapping has become a critcal part of the pvp community when using mace, spear, crystal, and cart. Removing attribute swapping will bring back a lot of negative feedback. Attribute swapping also compliments the spear and mace really well. Also without attribute swapping the lunge enchantment may become way less used because of the slow cooldown, and with faster transportation such as elytra players may ditch the lunge enchantment. Please mojang don't remove it, this will only cause negative feedback without bringing much benifit to the game itself.

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    It’s Really hard to play on iPad so I would like this