Use this topic to discuss features included in the Tiny Takeover game drop!

1336

BRING BACK ATTRIBUTE SWAPPING LIKE WHAT THE FISH

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    This is going to mess pvp up SO much if they remove this. pvp has so much with this

  • 1
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    Mojang if you remove attribute swapping it completely ruins every form of pvp and even switching between blocks fast 

  • 2
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    Mojang, please don't remove attribute swapping. Attribute swapping has been a key part in the PVP community for a while now. Attribute swapping also compliments new items like the mace and spear by doing more damadge.  Also removing attribute swapping would basically render the spear useless because of it's long cooldown and low attack damadge.  Attribute swapping doesn't apply to just mace and spear though. Attribute swapping is used for thing like quickly placiing bloccks and stunning shields. Removing this can make the game feel slower and make simple actions seem more tedious. Although it might seem like an unfair benefit to players who use attribute swapping in PVP, im sure all of those player have had to practice to use it consistently so they should be allowed to use it. Attribute swapping doesn't just have to be used in PVP either. It can be used to save a tools durability when it is about to break. Please mojang, don't remove attribute swapping because i believe a lot of players would hate to see it go.

  • 1
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    MAKE IT POSSIBLE TO RUN THE BEDROCK DEDICATED SERVER ON ARM64, AARCH64, ARM32 AND ARMHF!

  • 1
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    there is no disadvantage to a-swapping, like, just keep it lol.

  • 1
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    Its not a skill issue whoever said that obviously doesn't play real pvp almost any form of pvp that has multiple items uses attribute swapping, for starters any pvp that uses shields uses attribute swapping whether its stun slamming in mace or, trying to swap quickly from your sword to stun their shield. Also they didnt just fix attribute swapping they made it harder to quickly use 2 items in your hotbar like when you headweb in uhc or pearl wind charge in mace or when your anchoring in crystal.

  • 0
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    yes

  • 0
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    XDDD

  • 4
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    you have a problem with them fixing bugs in their game

  • 0
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    Sé que el intercambio de atributos es menos realista, pero mucha gente lo disfruta y lo usa. No hubo problemas en la comunidad, pero Mojang eligió el realismo por encima de la gente.

  • 4
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    Revert attribute swapping changes
    In the last snapshot Mojang has completely REMOVED attribute swapping, and if not reverted, this could literally RUIN the whole pvp system and it would also change kits like Mace, UHC, Spear Mace etc drastically leading to a lot of people not updating the game and staying on an old version.
    DON'T REMOVE GOOD "BUGS" THAT HAVE BECOME FEATURES FOR THE COMMUNITY(like breaking the nether roof)

    (Edit: there is apparently a lot of more issues coming with this: "The order in which inputs are processed have changed from hotbar -> attack -> use to attack -> use -> hotbar, meaning every swap now carries an unavoidable 50ms delay before any action can occur. Shields and totems both inherit this delay on top of their existing latency because you can no longer use them immediately after swapping, for gamemodes like pot and nethpot your potions are thrown +50ms later. For Vanilla PvP, anchor speed goes from 150ms to 300ms, hit-crystal from 100ms to 200ms. Effectively every timing doubles for any hotbar action. On 30ms ping, players ghost around 60% of their inputs. Across the board, vanilla PvP is close to unplayable. Stun slamming goes from from 100ms to 200ms, using an axe goes to taking a full 100ms."

  • 2
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    Revert attribute swapping changes
    In the last snapshot Mojang has completely REMOVED attribute swapping, and if not reverted, this could literally RUIN the whole pvp system and it would also change kits like Mace, UHC, Spear Mace etc drastically leading to a lot of people not updating the game and staying on an old version.
    DON'T REMOVE GOOD "BUGS" THAT HAVE BECOME FEATURES FOR THE COMMUNITY(like breaking the nether roof)

    (Edit: there is apparently a lot of more issues coming with this: "The order in which inputs are processed have changed from hotbar -> attack -> use to attack -> use -> hotbar, meaning every swap now carries an unavoidable 50ms delay before any action can occur. Shields and totems both inherit this delay on top of their existing latency because you can no longer use them immediately after swapping, for gamemodes like pot and nethpot your potions are thrown +50ms later. For Vanilla PvP, anchor speed goes from 150ms to 300ms, hit-crystal from 100ms to 200ms. Effectively every timing doubles for any hotbar action. On 30ms ping, players ghost around 60% of their inputs. Across the board, vanilla PvP is close to unplayable. Stun slamming goes from from 100ms to 200ms, using an axe goes to taking a full 100ms."

  • 2
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    Bro we need attribute swapping! MOJANG PLS BRING IT BACK! That was removing a feature not patching a bug.

  • 0
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    Я считаю что нужно это вернуть потому что большая часть пвп комьюнити отвалится. Например пвп на булаве, и пвп со щитом, и пвп на копье с булавой, и пвп на кристалах и т. д. Это обновление вызовет массу хэйта и, наверно, многие пвп сервера не перейдут на новые версии, а игроки которые уже превыкли к этому не захотят на ней играть. Люди которые против этой механики скажите почему? Она мешает вам? Может тем кто её не учит то да, но я часа 2 посидел и выучил её. Теперь я LT3 пвп на булаве хорош в пвп на копье и хочу выучить карт пвп. Надеюсь что всё вернут.

  • 3
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    Wenn atrebute swaping entfernt wird funktioniert nichts mehr. Kein PVP kein schnelles traveln und die ganze PvP Community wird nach und nach kleiner.
    Kein Card, kein Pearl catching, kein mace, kein Cristal und noch viel mehr.

  • 0
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    People who aren’t in the PvP community don’t understand how important this is for us, this bug has been in the community for YEARS, at first it was using bows with sword enchants, stuff like that, but as new things got added, new movement tricks were discovered.

    If you are bad at pvp, you might look at it and feel it’s daunting, but trust me, a good server with good matchmaking will make the people you go up again have just as much skill as you do, it’s a simple skill that’s easy to learn, it ruins nothing cuz a casual will not experience the bug, it’s only important in pvp, the most a casual will do is the lunge spam with wind charges, which also deplenishes hunger a lot so it’s balanced, it needs to come back, it’s an important skill that we’ve taken years mastering, it’s basically gonna delete the entire pvp scene

    Please mojang stop fixing loved bugs when there’s people suffocating on air in bedrock

  • 1
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    Deberían de pedir mejor optimizacion

  • 3
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    Bring it back it's literally become the basic of all pvp it will ruin the game if you don't bring it back

  • 3
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    "it's just a skill issue for u, because why do you even need to learn a mechanic that shouldn't be supposed to exist? Ik that will be a huge change, but who even told ya to use this lmao" how to say u r not a pvp player without saying u r not a pvp player

  • 3
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    Please add attribute swapping back i heard that even insta cart is now impossibile and that would ruin the entire cart pvp comunity

  • 2
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    Suggestions like this are why I wish downvoting existed on the Feedback site.

    Everyone knew this was a bug the whole time. The bug tracker has always been public and free to use. Absolutely no one who exploited this bug has any excuse to act surprised that it was finally fixed. It was never supposed to exist to begin with. If Mojang will actually even consider "adding" it back, then it needs to be heavily modified, standardized, and nerfed, as it broke the entire balance of PvP.

    You're not gonna quit the game just cause a bug you exploited got fixed. Be so for real. People were saying the same thing about 1.9 when that released. You guys are admitting you used it as a crutch too. "It made the game easier," yeah that's because it broke PvP entirely and made it quite impossible to compete. It made it impractical to PvP at all without learning how to perform the glitch in the first place. It was a BUG. It has been fixed. It is nobody else's fault that you came to depend on it and can't PvP any other way. Womp womp 😛

    You'll be fine without it. PvP like a normal person without relying on exploits. Matter of fact, bring back 1.8-style PvP. If you can't PvP without relying on breaking the entire combat system with technicalities that are very obviously unintentional even without having to check the bug tracker first, then you probably shouldn't be PvPing in the first place.

  • 3
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    WE WANT ATTRIBUTE SWAPPING BACK

  • 3
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    Please bring it back because if not it will ruin the pvp and a lot of player will play on later versions or stop the game!

  • 3
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    If this is getting fixed , every single kit other than sword will be killed, as they all use some form of attribute swapping

  • 3
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    Nahhh Mojang need to stop 🛑. They should not remove attribute swapping in future versions if they are not threats to players. There is no reason to remove it

  • 3
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    it's a bug and TOO OP to exist

  • 0
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    BRING BAAAACK

  • 0
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    Bring back for java and bedrock pls

  • 0
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    I understand the developers' perspective on how new items

    should work, but the ultimate goal of a game is to be fun. Correcting a glitch that has become a core building block of the PvP community defeats that purpose. It really should be brought back.

  • 1
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    İts just for pvp comiunty but why mojang why removed ?