Since we have Blaze and Breeze, the official pattern for elementals must start with B and end with ZE. To complete the cycle, this adds Earth and Water variants.
Breakze and The Terralent
The Earth Elemental is Breakze (from Break and Rock). It spawns on floating Earth Platforms deep underground from a Dirty Earth Spawner covered in roots and dust. It throws heavy rocks and creates mini-earthquakes. Defeating it drops Earth Fragments to craft a Terralent Compass. Placing it on a Sacred Frame summons the boss: The Terralent. He throws giant earth blocks that bury you. Winning grants "Power of the Earth" books up to level V for haste and fall immunity. If put on a Shield, it spawns a friendly Breakze to protect you, but its health depends on the level.
Blawze and The Aguaclysm
The Water Elemental is Blawze, spawning in Ocean Ruins. It shoots water currents to trap players. It drops items for a Pre-Aquatic Potion. Mix it with an Ominous Bottle and a Nautilus Shell to make the Ominous Pre-Aquatic Potion. Drink it in an Ocean Monument to start a 4-wave raid. Defeating the final boss, The Aguaclysm, makes Guardians passive and boosts underwater mining speed. But if you attack them, you get the Underwater Bad Luck curse: swimming becomes very slow and Drowned with Tridents spawn everywhere.
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