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idea fix for pillaring when fighting warden

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    Registered User commented
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    Here’s an idea my friend came up with, the warden will try to pathfinder up to the player for a short bit, then after realizing it can’t reach the player will turn the players platform into skulk by placing some XP into it, and then the skulk will disintegrate underneath the players feet, causing them to fall right onto the Warden. (That’s what they get for trying to cheese the deadliest mob in game)

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    Registered User commented
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    I think having a shriek with just a little bit of knockback would be the perfect solution to the pillaring cheese! It's not as broken as block breaking or climbing, which are other solutions people have come up with. It doesn't even need to be long ranged, since it only needs to work for the height when players can still reach the warden! My solution was adding a jump, which admittedly, would be terrifying. The warden already has a screaming animation, too! This might be my favorite solution yet!