Add a new use for horns: when a player uses one, it calls nearby tamed mobs back to them.
This could work in two possible ways:
Option 1 (simple):
A horn attracts all of the player’s tamed mobs nearby.
For example: wolves, cats, parrots, horses, camels, llamas, happy ghasts, striders, etc.
When used, the mob should:
* Immediately stop what it is doing
* Pathfind back to the player
* If possible, teleport to the player (like wolves do when too far away) if pathfinding fails
This would be very useful when pets get stuck, lost, or left behind.
Option 2 (more unique):
Each horn variant attracts a specific type of tamed mob. For example:
* One horn for wolves
* One for cats
* One for happy ghasts
* One for striders
* etc.
This would give each horn variant a real gameplay purpose and make collecting them more meaningful.
Why this would be useful:
* Helps recover lost pets quickly
* Makes managing multiple tamed mobs easier
* Gives horns an interesting practical use
* Adds more utility without being overpowered
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