Currently, all custom block entities in the game added by addons from the new 26.30.28 preview can only use this savegame id:
DataDriven
This can somewhat limit identifier possibilities compared to Java Edition mods, which tend to use block entity identifiers like for example:
custom:data_driven
This can be fixed by a new field to the minecraft:block_entity component named savegame_id. Any identifier name can be used, including names in pascal case, camel case, snake case and namespaced identifiers. If not present, the custom block entity id defaults to DataDriven.
"minecraft:block_entity": {
"dynamic_properties": true,
"savegame_id:": "custom:data_driven"
}Please sign in to leave a comment.
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