I'm an creator of minecraft bedrock addons
Nearly I found that a group of spam bots from "Lumine Proxy" attacked the multiplayer world of mine and my friends
I tried to catch datas from these bots:
Bot Connected->AsyncPlayerJoin Triggered
callback:{name:[random string],pfid:""}
access denied (if allows them this time,the bots count not be kicked, joined as name `§"`)
Bot Connected again->AsyncPlayerJoin Triggered
callback:{name:[real xbox account name],pfid:[real pfid]}
Join allowed
then PlayerJoinAfterEvent triggered and PlayerSpawnAfterEvent not triggered
bot start to spam as "* External"
Solution Suggestion:
- Players who are not allowed to join but have not been generated cannot send messages
- Add MessageReceiveBeforeEvent to allow creators cancel "/me" message from websocket
* If this problem is not resolved, it may cause a large loss of players.
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