Hello Mojang Studios,
I would like to give feedback regarding the behavior of fireworks when used with a crossbow in Minecraft Bedrock Edition.
Currently, fireworks do not explode on impact with entities. Instead, they pass through the target and explode after a short delay. This often causes the projectile to miss its intended damage, especially in fast-paced combat situations.
In contrast, in Minecraft Java Edition, fireworks explode immediately upon hitting an entity. This makes the mechanic feel more responsive, reliable, and intuitive.
This difference creates inconsistency between the two versions and makes crossbow gameplay in Bedrock feel less effective and sometimes frustrating.
Suggested Improvement:
It would be great if fireworks fired from a crossbow in Bedrock could explode upon impact with entities, similar to Java Edition. This would improve combat responsiveness and make the mechanic more consistent across versions.
Thank you for your time and for continuing to improve the game.
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