Hello everyone! I’ve been pondering that the seas in Minecraft feel somewhat vacant once you possess a Trident. I have a concept for a colossal late-game revision that would render survival far more thrilling and offer a vast utility for Copper!
The Occurrence: "The Great Tempest"
Envision that every 30-40 days, a tempest commences. The sky turns pitch black, and "Static Lightning" strikes everywhere, energizing 3x3 block spaces. You would NEED to employ lightning rods and copper to safeguard your settlement.
The Place: The Emerging Atlantis
Throughout this tempest, a gigantic metropolis materializes in the deep ocean. It is solely reachable while the storm persists. Once daylight dawns, the city "submerges". It is a dash against the clock to secure the treasure!
New Difficulties:
Abyssal Breeze: A water variant of the Blaze. Hurls scalding bubbles that ensnare you.
Coral Skeletons: Employ heavy crossbows. If they strike you, you forfeit the capacity to swim briefly.
The Antagonist — Triton: A massive foe with tentacles. He utilizes the storm to smite you with lightning.
Why this is necessary:
Copper Enhancement: Finally, a reason for Copper tools! A "Diving Helm" to keep water breathing elixirs.
The Prize: The "Tempest Core." Enhances Tridents to call lightning anytime or allows fast underwater mining in a Beacon!
The Narrative: Former constructors escaped to the End to evade the deluge. It ties the saga together!
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