Use this topic to discuss features that have been announced for Chaos Cubed, the second game drop of 2026!

3

Sulfur Cubes need Complete Rigid Body Physics

1 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    - sulfur cubes should have some surface bounciness in the same way as slime blocks, meaning that falling on top of them makes entities bounce up and reduces fall damage, but they don't have to be sticky

    - moving sulfur cubes with entities on top of them (including stacks of sulfur cubes) might require an increasingly strong force/ hit/ action because of the increase of the inertial weight, although it could easily be parried with other game mechanics

    - the weight of entities on top of sulfur cubes affects their buoyancy 

    - the weight of entities can be distributed between several sulfur cubes if their ground collision box covers the top of the collision box of several sulfur cubes, with the weight distribution ratio being calculated with the XY distances between the center root of the entity and the center roots of the sulfur cubes it's standing on

    - the motion of an entity standing on several moving sulfur cubes at once is determined by the sulfur cube carrying the most of the weight

    - depending on the carried block and their speed, sulfur cubes could impact the environment by destroying brittle blocks, plants and grass, leaves, glass, farmland, speleothems... or by having occasionally other behaviors

    This, in addition to the sulfur cube current design and responsivity to hits and damage, would make them very fun to play around with and to use in various creative appliances (such as rafts, vehicles, wrecking balls, walls and columns, more realistic sports balls, and so on)