The latest updates look great from a visual perspective, however, it's noticeable that the survival mode, along with the game's progression, has been neglected for a long time.
1)There is a noticeable lack of polish in previously implemented mechanics that, even today, are practically negligible and add no challenge or reason for anyone to actually want to do them in the game, such as: agriculture or archeology
2)Numerous items and blocks are found unused or without a reason to be used, except for a very specific reason that doesn't apply to most players.
3) Numerous mobs have been added, but they are either useless or pose no real danger and are basically 100% ignorable by a casual player.
4) Mechanics requested for years by veteran players continue to be ignored. I know that many things need to be carefully considered to avoid breaking the game, but they could at least be tested so that the possibility still exists.
(In short) the main complaint has been about incomplete items, mobs, and mechanics added to the game, which makes it uninteresting to play if you're a player who enjoys combat or adventure rather than just building.
My proposal is simply to create an update focused on fixing the mechanics and other things added but forgotten in the game, along with a rework of how you progress in survival mode, since much of the game becomes negligible and loses all appeal and the reason for wanting to do this.
This would improve progress and satisfaction for boths
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