Hi Mojang (or Microsoft...),
I’m writing this as a Bedrock player who’s honestly tired of seeing "Girly Skin Packs" in the Marketplace that cost 10x more than the game itself (I know, that’s your favorite part! 😂).
But seriously, you are accidentally suppressing our creativity with limited Add-ons. .-.
It’s not fair that Java players get legendary mods for free while we are stuck with paid, limited content. So, here’s my "Logical Proposal":
1. Java-Level Scripting for Mobile: Give us the same scripting freedom as Java! If you're worried about performance, just set "Hardware Requirements." For example, only allow advanced mods if the device has enough RAM and a high-end CPU. Don't limit the "Pro" players because of "Potato" phones. (.-.)
2. The Part You’ll Love (The Money!):
I’m not trying to cut your profits (in my dreams maybe... but I know you can ignore me anytime 😂). So, instead of selling cheap skins, make Pro-Server subscriptions or Realms more premium for those who want stability and advanced features.
3. The Console & CurseForge Solution:
For Consoles, why not partner with CurseForge? Integrate their platform with logical pricing for massive Modpacks (like RLCraft). You get a cut, the creator gets a cut, and the security remains tight because it’s integrated.
Conclusion:
Let’s make Bedrock a professional platform for creators, not just a "limited" version. You get more money (your favorite thing), and we get a legendary game.
So, what do you think? (.-.)
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