You guys are probably tired of hearing and reading these, but it's exactly because it's something very much needed. There's all the tweaks added in the combat update, like the sword timing based hits, the axe greater damage, bigger cooldown trade, the shield deactivation when hit with an axe, but these are more of PvP problems, which, I personally don't really mind, what frustrates me more are two specific mechanics.
First, the saturation healing.
In java, then you eat 'good quality food', filling the hunger bar, the leftover saturation points heal you faster, mechanic that is not present in bedrock edition. When you lose health, you're forced to hide until you're completely healed, which breaks the gameplay's flow.
Second, the sweep attack.
Said mechanic in java makes so that you can hit more than one enemy while standing still or walking. This allows for crowd control mainly, something much needed in bedrock edition, since you don't have the movement or precision of a mouse when playing on a phone.
These are my complaints, and I hope that you would work on these, to make minecraft an even more enjoyable experience in phones. Thank you for your time.
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