Pretty self explanitory
The amazing new bounciness attribute in the latest 26.2 snapshot 1 will be really useful for datapacking
And the attribute bounciness even includes the ability to bounce on walls and the ceiling, which is something that wasnt before possible with only slime blocks (And removing air drag, the bouncing can go on forever)
However, it would be nice to also be able to make it so you can have bouncing on any block like a slime block, but also not have bouncing on walls (Allowing walls to act as stablizers)
Or the ability to bounce on walls, but not on the floor, to create an air hocky arena
(And the ability to bounce of the ceiling, doesnt neatly fit into either, unless you differentiate it with vertical and horizontal, it would end up its own attribute as well)
This would allow so much freedom for datapackers
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