The Sulfur Caves honestly feel very out of place because they don't have interconnected functionality with pre-existing drops and the base game. The sulfur cubes/blocks should have functions that EXPAND upon the pre-existing abilities within the game, not just adding a new biome/blocks. The sulfur cubes/water/blocks have a great oppotunity to actually teach people chemistry, expanding upon the potion brewing stand, the copper age (because sulfuric acid is used to clean copper) and expand upon how real life geography works with the sulfuric pools of acid/hot springs appearing above the ground in a similiar fashion to that of the hot springs in Yellow Stone National Park in America.
Also it should not be Sulfur Water but Sulfuric Acid, and it should make you take damage instead of Nausea becuase the Nausea affect makes me motion sick in real life and i don't want to explore the caves if it makes me feel motion sick. In REAL LIFE Sulfur and water is a VERY dangerous combination and should teach people as such, otherwise people with no education/young children may take this game as gospel and truly believe that a dangerous chemical such as sulfuric acid is simply a silly thing to make you feel sick.
The Sulfur Cube is cute but outside of multiplayer it doesn't feel useful, and theres currently no way to properly progress the game in peaceful, so the Sulfur cube should be able to help create gunpowder because creepers and ghasts don't exist to drop gunpower in peaceful.
Thankyou.
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