We currently have Wind Charges for vertical movement; I would like Water Charges as a horizontal-focused utility item. While Wind Charges launch players vertically, Water Charges provide a sideways "push." When thrown against a wall or the ground, the charge creates a linear wave that knocks the player away in the opposite horizontal direction. Players can use these to "ping-pong" off walls in places like caves or ravines for fun maneuvers, and maybe even clutch plays. This item is designed to pair with the different trident enchantments, and also the Ripple enchantment (see my other post). A player can use a Water Charge to "glide" past their enemies while throwing a Ripple trident to push them back. They could also use a Water Charge immediately after a Riptide launch to keep their momentum and possibly do another Riptide launch right after the Water Charge blast. Thank you!
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