I think the sulfur water should be changed to acid lakes or at least like make it its own liquid with new mechanics, along with more interaction between sulfur cubes and their native environment. Acid could flow like lava but break certain blocks it touches, but ideally it would degrade the acid so you couldn’t use one bucket and destroy an entire build. unlike the other liquids, it would decrease as it flowed and broke blocks, and maybe there could be a mechanic for how acid lakes refill or make it renewable somehow. the sulfur caves also need to be bigger and funner to explore, maybe with large acid lakes too and a new mob that lives in it. this would just add more depth, connection, and also novel mechanics into an update everyone could enjoy. hopefully this could be tweaked and changed before the sulfur caves update, even if it’s only parts it would add the quality and correlation the sculk biome has without losing the variety in the biome. even if all this couldn’t come in one release it would be acceptable to take multiple updates like the nether update, land generation overhaul, sculk update (if a new dimension or something really is coming), etc. it could slowly be added to and improved in some areas as time goes on, but the sulfur water needs to be changed somehow
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