Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

2

Have Amethyst Geodes Repel The Warden

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    Registered User commented
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    I think a similar concept would be very interesting where the amethyst itself could be used to distract or confuse the warden. As opposed to the structure repelling it, perhaps a new consumable item crafted from amethysts and clay for example could be introduced. This item would be thrown like a snowball, and create prolonged vibrations that distract the warden. My only worry is that an item like this would make the warden too easy.

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    Registered User commented
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    I have a couple ideas:
    1) maybe a new arrow type with amethyst that makes more sound
    2) if the Warden hears a loud sound near him, it would be stunned for a few seconds, and in that moment, he wouldn't be able to track anything, and if that noise is really loud (such as an explosion/bang), it would stun him even longer; maybe amethyst blocks and clusters can amplify this sounds, making the louder and stronger, but the Warden should be really close to the noises, or else it won't work