What if the Warden is hyperflexible and can rotate each of its bodyparts individually 360(+) degrees forwards and kind of 'rolls' it way up to the player that's pillaring up? That would both be a way to get up without destruction & be creepy/warden fitting to see happen. Like an owl (but that can go full circle) with each of its limbs, torso and legs; that is able to roll each part forwards and sticks itself to the side/front of the pillar/wall and climbs its way upwards in this 'rolling' fashion, vs a human/squirrel-like climbing animation.
Rolling upwards against the wall like a clunky sticky blocky 'wheel'(without becoming a ball and body retaining same dimensions). Each indivudual part of the Warden acting in a rotary locomotion way (unlimited 360degrees rotating upwards/forwards) power wheeling itself upwards. As if the guy from "Getting over it" would spin his arm/hammer-stick (but in the case of the Warden: this motion, but with all of its limbs) round and round against a wall and it working to get him up somehow.
All of that being said, this is clearly under the assumption a climbing Warden would be a thing in the future.
Please sign in to leave a comment.
0 Comments