For many years as a Minecraft player, I've had an inconvenience that keeps repeating as more drops release. Let me give you a scenario. Let's say I have this really good seed with a huge generation of foofted forests I really like, but the seed gets ruined by a biome I quite dislike, the pale garden. There is nothing I can do because the pale garden generation comes along the roofted forest generation. I would suggest to create a biome picker. This can lead to two most likely things: 1.) Players are more satisfied. 2.) Mojang knows what are the most rejected biomes, so they can either remove them from game or give them an update. For example, I would suppose people would pick the pale garden the least. That makes Mojang know, there something wrong with the biome. They could change the looks, the utility, or even remove the biome. As well, they could do something similar with structures. Thanks for reading.
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