Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

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Moons, Domains, Gateways & THE END

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    Since we know players would likely have to take a trip to the gaurdian temple to obtain the pris-marine needed for a conduit. Let's make it into something more special. Conduits on top of its usual affects can now serve to purpose to teleport players to the moon at nighttime. The player will spawn in the center of the moon inside of another conduit, because the moon is a hollow cube and filled with water. Players can swim to the edges and mine their way out. A little far out from around the moon is a void barrier killing anyone who tries to exit the Domain.
    Blocks and mobs will reset on the moon every day all players spends off of the moon. So if player leaves the moon for over 20min all will be reset, including blocks placed, blocks broken, loot chests (randomized) and mobs spawn. To save your progress there place a beacon. Traveling back through conduits can send you to any random conduit active. I'd like to introduce a few new mobs call Lunar Rollores, Ancient Rol-lores, a little bigger than size and shape of magma cube and slimes. Lunar and Ancient Rollores can do a sort of cube like roll to smash its vic-tims. The smaller they are the faster they roll.
    The smallest being the size of a block and the largest the size of a 3x3x3 area. Lunar Rollores contain lunar rock and ore like emerald, lapis, and glowstone. Ancient Rollores are 5x5x5 containing ancient debris, diamond and lunar rock. Rollores can roll on vertical walls and ceilings but cannot jump nor swim above water. They take damage in liquid substances and in water they can drop prismarine crystals, in lava and tar they have a chance to turn into a ore block. In acid they can drop quartz. They are unable to roll vertically up slime, honey, or goo blocks.

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    Lunar rock when wet turns into prismarine. A new type of enderman boss should appear on the moon called Squintermen. Ancient Squinter-men are basically way stronger one eyed lunar enderman with a that uses melee attacks and shoots a guardian beam from its one eye for ranged attacks. They can teleport. They don't like being looked in the eye just like enderman, and they drop a domain block on death. Lunar bats can be found on the moon as well, they have one eye and use beams just like guardians except theirs are a white color. Lets call it lunar beams! Lunar bats charge and use lunar beams to lock their targets in place until hit. After a successful discharge on the player, the Lunar bats teleports 8 blocks behind the player charging in for a melee attack like a vex. Before it charges in, a guardian-like ghost with wings would appear transparent on the player screen.
    Domain prefab types can be flat, old world, moon[walkable sides], planet[filled solid block(s)], layered cubed[cube with biome lay-ers], sky, hollow void, and boxed[plain hollow cube]. A secret gateway back to earth can be located towards one of the edges of the Moon's domain, and will always be set to the world spawn point. All lunar creatures wear a peculiar frown, but no one knows why.

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    What if the overworld, wither, and sculk dimension had their own moons?
    The overworld i already explained.
    But basically the same in both dimensions.
    The wither moon is alot closer and visible from the icy ground
    The sculk moon is far above a lush like jun-gle/forest with BIG surprises awaiting. But be careful because this moon you call fall off of Maybe...Just maybe the END can have a moon.
    But a certain foe has to be defeated. A purpur structure must be formed like a conduit, with a certain [Dragon egg] something in the middle.
    But must be filled with the purest liquid. The structure unlike the other conduits must be entirely boxed after it is filled the prior require-ments. This will activate a end game phenomenon that will spawn a legendary dragon.
    Once activated it will spawn a bedrock moon directly underneath the main end island covering the most rarest item in the game. The ORB.
    Its intended player use the dragon to get there but may require a certain ancient saddle to truly tame this beast amongst other things. But once tamed this Legendary dragon was known in a tale to spit a fire so powerful that it could even BREAK BEDROCK, but hey what do I know its just a tale right. But if this said tale is true this dragon could break an unbreakable moon with this power.

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    You better hurry!! Because once this happens The Curse of the Ender Dragon will begin! Previous exits to the overworld will close, leaving only the options to fight the destined battle, flee to end gateways or die. Endermen will start to storm you. Feed the Legendary Dragon enchanted golden apples to tame and make them grow older quicker. Next, grab a saddle and surround it in 5 shulker boxes, in the bottom corners place ancient debris for a proper ancient saddle. This can seat up to 5 PLAYERS ONLY. The curse will summon the dragon once more, only this time the end crystals will be covered in a thin layer of bedrock. 1+1=2, you know what to do! If the dragon is defeated before the end crystals are all broken, then it will just respawn again spreading the surrounding bedrock into a thicker layer each time the player does this.
    Once defeated properly, the dragon yet again comes back. But this time, the pillars are covered entirely with a thicker layer of bedrock, and a Final Ender Storm will begin turning the sky a cloudy purple. While the curse is active no new legendary dragons can be spawn nor can dragon eggs can be spawned. Once the Orb is retrieved players will now have access to creative mode cheats in survival, & creative commands become enabled. A brinestone, command block and enderchest or {infinity chest} should then be given to the player in a chest. In hardcore and survival mode without cheats you'd truly feel the rewards of beating the game.