*Currently Trident is weak and should undergo some changes:
- Increase the attack range like the Spear, although the 3-blocks range can be explained by the fact that players and mobs are holding the Trident's blade quite close compared to the Spear. So why not hold it in a more logical way to achieve a Spear-like attack range? This should be changed for its logical purpose.
- The Trident also shoulds have 0.2 hitbox margin like Spear (The difference of more than 0.125 is because its blade is wider than that of a Spear if look closely). That makes sense too.
- It doesn't depend on Loyalty, because without this enchantment, what's the point of launching the Trident if you have to pick it up to continue? Keep Loyalty Enchant, but only shorten the time it takes for the Trident to return. The Trident will then possess its own ability to return automatically, and to avoid falling endlessly into The Void, the Trident will return after a period of time since being launched. This is the most important thing Trident needs to have for me.
- Impaling affects all mobs in water or Caudron with Water and in the rain, potion of water similar to Bedrock, but the damage is only 3/4 of what it does to aquatic mobs. This works like Smite but for Trident, which is very logical.
Please sign in to leave a comment.
0 Comments