Most golden version of crops serve as potion ingredient
so i thought why not give the same treatment to the golden dandelion
drinking the potion will turn the player into an infant version of themselves (for the effect's duration)
infant players are 1 block tall, faster, but have less hp and deal less damage (same reduce hp should also be added to other baby mobs, baby zombies finally balanced?!)
the tough part is what to do about the skin since as of the latest drop, but i got a solution for that:
players are able to set the infantile skin separate from the default one, otherwise and by default they will become the infantile version of their default character (ex: steve or alex)
the potion also comes in splash and lingering versions to be used on other mobs, it will simply transform them into their infantile versions (if they have one, and once again for the effect duration's), you can then use the golden dandelion to keep them infantile forever
could also be used to shrink slimes and magma cubes, and not sure on the effect on undead mobs
this could also be used to find some new infantile versions of mobs that would make sense, like baby ghasts (hostile ones), silverfish, and what other mobs could have a baby variation?
and baby skeletons could finally be added along as i think they make all the sense (even if they would be absolutely nightmarish, but maybe not so much with the health and damage nerf babies would get in general)
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