My idea for a future addition goes beyond a simple mob. Many players feel lonely due to a lack of companionship, so I suggest adding apes. They would spawn in dense forest biomes, in small groups of 5 members. My idea is that the player could have one of them as a companion, so I suggest they take longer to grow, more than just 20 minutes. The idea is to allow players to experience caring for an ape cub, feeding it and giving it food as a gift. This would generate affection between the cubs and the player, hence the need for them to take longer to grow and the condition that the affection levels between the player and the ape cub must be high so that, when grown, it can wield a sword and follow the player, like the Ally mob. They could have other functions, but my main idea was to have apes to help in our adventures, assisting in attacking other mobs, carrying items, and dressing. The idea is that they are more than just a crowd, but true adventure companions who help us in combat, wielding the weapons we give them, and thus will follow us wherever we go. The possibilities are endless, and this would give players a reason to explore the jungle forests, befriend the monkeys, care for them as if they were children, and ultimately obtain combat companions.
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