I suggest for future updates, adding a kind of artifact or accessory to tools, like on a workbench. By adding this accessory to a pickaxe, the pickaxe would break a larger 3x3 area when the player is crouching, or collect a larger amount of ore at a time. To balance this, it could consume saturation points and cause a greater loss of durability to the tool where it is active. On the axe, the artifact could break wood directly from the trunk; on the hoe, when breaking crops, it would automatically replant them as soon as they break; on the shovel, it could break more blocks at once and make larger dirt paths. I believe this would be a way to upgrade tools without the need for a new enchantment, but as a rare artifact that can be found in structures when exploring new locations, encouraging the player to seek out these new improvements, making the game more interactive.
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