So within one of the latest updates of 1.18 - 1.18.2 on Minecraft Bedrock, I've noticed a change within the .json files of the nether tracks. Each specific C418 track is playing in different biomes, unlike previously where there was one track per biome, with the C418 tracks being hidden under "music.game.nether." It would be appropriate for creators and specific events if hidden Minecraft .json track files were within the Sounds.json file for the /playsound command. It would benefit creators, such as myself, to have more distinct sounds within the game that are more specific for the command itself, for creators alike, than to have packs that make things much harder for creators who want specific tracks, sounds, or ambiance to play.
For example:
By selecting a sound under the .json file values:
"music.game" - This plays all of the overworld tracks
Try separating each track into their sounds, only played via commands, and is not used in-game.
Say, for instance, I want to use "hal1" specifically, then it would be best to create a sound for it in the .json as:
"music.game.hal1"
Please sign in to leave a comment.
0 Comments