In the update, I propose that we can create different animal feeds using food in Minecraft, with crops like wheat, carrots, beets, potatoes (and others if available). Depending on the combination, we can create specific animal feeds. The old feeding system would still work, but in this case, the feed would be placed in a type of feeder like those found on a farm, and when this feeder is full, the surrounding animals would eat and reproduce automatically. I propose this to give new uses to crops and automate a process that is eagerly awaited by those who enjoy the experience of playing in worlds with farms. Each feed would be made for different types of animals. It could use something similar to a composter mechanic, where you fill the mixture and after the animals eat, it dries out. When it dries out, they stop reproducing, requiring the player to return and refill the feeder with more feed. This would make animal breeding and crop cultivation more popular in the game, as both would be connected, and one of these feeds could be used to breed fish. It would be good to bring in a system of... Aquaponics (I think that's what fish farming is called) would be interesting. It would be great to be able to multiply and breed fish, just like in real life, and to be able to set up fish farming systems. Similar to composting, you would have a limited amount of feed to put in, but that amount would reproduce for much longer before drying out.
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