No. I'm not talking about the shadowing items glitch, I'm talking about the possibility to entangle items in Minecraft but in a different way.
With the glitch, you could replicate the same slot in different locations, for example from a chest to your inventory.
My idea is to entangle different slots that are not the same.
Item slots will have three new tags: isitEntangled, entanglementID, entanglementType (their names can be changed)
isitEntangled can be 0 or 1 and it will assume the value 1 if the item slot is entangled (or 0 if it's not).
entanglementID can be a value between -128 to +127 and it describes which slots a slot is entangled with. For example, if you entangle two items, their entanglementID will be both set to 34. All slots with the same entanglementID are entangled each others.
entanglementType can be a value between 0 and 2 and it describes in what items are entangled each others. They can be entangled in quantity, in durability or in enchantments.
With the Entangling Table, in Survival, you'll be able to entangle only the same kind of item, for example 2 slots with dirt, and you'll be able to entangle items in quantity when they're blocks, in enchantments when they're armour parts or tools and in durability when they're objects that have a durability.
Only via modifications to slot tags, you can entangle more than 2 objects (setting the same entanglementID), entangle items that are different each others and entangle every item with every entanglmentType.
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