One of the biggest drawbacks to the Fantastic game of Minecraft is the lack of large moving objects and entities. The game needs to evolve. If you put a great deal of time, effort and creativity into building something, there should be the option to 'animate' the build.
For example, you build a ship on the ocean, then you 'animate' it, which causes it to become like an entity and able to be sailed around on the sea, but is still solid, so you can stand on it.
Or you build a land vehicle, or flying machine, and can enjoy moving it like a form of transport.
For buildings, if you've realized you've built it in the wrong location, you wouldn't have to dismantle and move it block by block to a new location, or just suffer with it in a sub-optimal location. Instead you can select the whole structure and move it wherever you choose.
Once a creation is selected, there could be different options for how you want it to move. For example, if you just want to move something to a new location, you select 'relocate'. If you want something to move around in a pre-determined pattern, you select animate. If you want to bring a statue to life, you select 'enitify'. ect.
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