In Minecraft dungeons several weapons unable to be found or crafted in the base game. I am not referring to unique weapons such as the Grave Bane Glaive or the Jailor's Scythe, I am referring to simple weapons like Spears and daggers. No one ever just sitting down at their crafting table and thinking up one of the most basal weapons in all of weapon-smithing feels weird and unusual. While perhaps one could claim that Minecraft Dungeons takes place in some distant past or future and the unique weapons have yet to be crafted or lost to time this point still remains.
Neither have I seen this point in either the Previously Considered Feedback section or as a post on its own, so i think this should be more known.
While one could keep some if not most weapons the same should they be added, I do think some weapons could get bonuses against things, for example maces could deal more damage against players in armor. While a battleaxes high burst damage could sync well with speed potions for hit-and-run warfare. This would allow for a variety of unique combinations and an incredibly interesting Close combat PvP Meta.
A possible problem would be how weapons such as the Rapid-fire Crossbow could consolidate its meta around itself however this could be solved by simply reducing the knockback and damage to near-zero.
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