Wild Update: Dynamic Sounds
With the Wild Update coming up, I think the introduction of dynamic sounds would be excellent. We currently have 3D biomes so this shouldn't be TOO impossible. Basically, the concept is if you are in a forest, you will hear birds chirping (even if birds aren't in the game). If you are in a cave, you will hear wind or an echo of footsteps. If there is water flowing, it will sound like a waterfall (this may need some workaround). I could list multiple more examples but I only have 1500 characters. Do note though that most of these sounds should be biome dependent which gives biome exploration more of a feel and uniqueness.
All in all, having a little bit of sound here and there rather than silence (besides breaking and walking) would give the game a nice feel. Of course, there is the music which shouldn't be overshadowed by it but it also doesn't happen very frequently. Constant nature-type noise in the background would be wonderful.
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