Better sound mechanics
So because of te fact that there will be added sculk sensors that work with sounds, it might be a good idea to improve the sound mechanics by adding some physics to sound. So the noises can be heard differently depending on the scenario. If we are in an open space the sounds will be different than a close space, if we are in a cave or near a mountain we will hear some echo effect, if the sound source is behind a wool block it will be less louder.
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