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21

/gamerule doHunger

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    I don't think that it should be completely detatched from the difficulty, I think that when you set the difficulty it should change if the gamerule is true or false, and if you want to change the difficulty but you want doHunger to stay the same you could set difficultyChangesHunger to false (if someone else can come up with a better name use that). Why is because it would be confusing for people that don't keep up with the updates, also because it would be easier, and because in Java you can't change gamerules when you're creating the world (or maybe you can I'm not sure, I play Bedrock).