While Minecraft doesn't sound bad, it could sound even better. So here are some features that would make the game sound much better.
Surround sound support would be very nice to have, and it would really fit into the game well.
Most of the sounds would benefit from changing depending on what surface they are hitting/on/around.
A good example of this would be rain. Changing the sound of the rain hitting things depending on what it is hitting would be a massive change. So, rain hitting a snowy peak of a mountain, or a grassy field, a stone hill or the leaves of a massive jungle tree would sound diffrent.
Another thing is echo, it would really benefit the game. Imagine being under a stone overhang on a mountain with rain hitting rock and dirt, and in the distance thunder echoing throughout the landscape. It would certainly be amazing to hear. Now echo shouln't sound the same for everything, thunder should obviously echo a lot, but a zombie in a cave should not echo as much. This wouln't be hard to implement because "minecraft:cave_air" already exists, making the diffrence in echo easier to implement.
Instruments would be interesting, the goat horn is already added (which also needs some more bass (and a lot of echo)), but it would be interesting to see more similar instruments, maybe a drum made with leather and wood,...
Overall Minecraft definetly needs a massive audio upgrade, with echo and sounds changing depending on the blocks they are hitting being the biggest change.
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