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Warden pvp fix and new mobs

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    Have it so the mobs they revive creates a sludge thing similar to snow or carpets but when you touch it you get slowed down. Revived creepers could launch this sludge around when exploding, skeletons could fire it, flying mobs could have sludge drop below them, the whole whatever. To balance this out they could probably be weaker and slower than the original versions, taking less hits to take down. The sludge could be quite loud to step in as well, since it's sludge and is slimey and gooey, potentially making your footsteps louder by entering them. Yeah, that's all I have to say, good idea!