The warden could emit a screeching sound and/or shake the earth , when the player places a block which will knockback the player 1 block towards the warden and give them the succesive "Jump Fatigue" (means they can only jump like 0.75 block for lvl1 and >0.5 for lvl2)
This would discourage the player from pillaring and surrounding themselves with blocks to avoid the warden
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