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5

Firefly in a bottle!

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  • 0
    Registered User commented
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    I was just thinking
    Spawn mechanics: In the swamp_biome a randomizer will choose a chunk to start a sworm, the entire chunk is a hit_box that could only be interact with a certain item.
    In the randomize swamp_biom firefly_sworm_chunk they will be a random percentage that could start off the Firefly_sworm at evening then increase percentage as the night goes on, Using spore_blossoms can increase the percentage or chance of the sworm in said chunk.
    Or just a 4×8×4 hit box sworm ಠ_ಠ

    Breeding: Place down a spore_blossom and let the Firefly multiply.

    Interaction: The colour of the Firefly_sworm is also effected by the colour of the spore_blossom particles.
    You can pick up the Firefly_particles with an empty_bottle.
    The empty_bottle can hold up to 8 firefly_particles. Each firefly_particle is (2+ light_levels) while the first one is (3 light_level), it can be place into a stand similar to the brewing_stand, that you can craft with (3 cobblestone, cobble_deepslate or blackstone and 5 sticks). With this they are 30 variance of firefly_stand.
    empty_firefly_stand [#1-3]
    empty_bottle_firefly_stand [#1-3]
    Firefly_stand [#1-24]

  • 1
    Registered User commented
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    Idea is awsome. I'd love to see it in a game sometime soon. The idea of firefly lamp/lantern is good to, I understand the potential of building details.