Suggestion: Add Corpse Decay System and Poison Effect
I suggest adding a complete corpse and decay system to Minecraft to make the survival experience more realistic and challenging. When any mobs die, they should not disappear immediately. Instead, they leave real corpses on the ground. The corpses will slowly rot over time. Fresh corpses can drop normal meat such as beef, pork, chicken, mutton and rabbit. After a period of time, the corpses begin to rot and can only drop rotten flesh. If left for too long, the corpses will completely decay and only bones remain. At the same time, rotting corpses release a strong bad smell. If players stay near the rotting corpses for a long time, they will get poisoned and feel sick. This makes players need to deal with corpses in time, such as burning or burying them, to avoid being hurt by the poison. This system not only increases the realism of the game, but also adds new survival strategies. It makes the game world more vivid and the survival process more interesting. I hope the official team can consider adding this meaningful and interesting system to make Minecraft more attractive.
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