Hello mojang, I have a suggestion for bows, so I think bows should get an animation update. If you compare it to the trident or crossbow, there is something missing... Animation. The crossbow has an animation of loading and it looks epic. It makes you feel like a medieval knight, armed with his powerful crossbow. And the trident makes you feel like aqua man, about to impale his enemy! What I think the bow animation should look like is that the characters feet stand apart, his side faces the opponent when aiming, his arm draws and arrow from his back and nocks is in place, drags, and fires. It would be epic! This would also make skeletons more like pillagers, when pillagers attack you, you feel challenged. The animation brings this challenging feeling, but a skeleton just points his bow at you and - pew there goes a pathetic arrow. If he had this stance it would not only make him look cool, and it will also help a bit with predicting his move, and when he will shoot. Please consider my suggestion, I put a lot of effort in it :) I hope you play around with this concept and add it. I really think it will improve bows a ton!
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