Basically, I'd like to see a change to water. As it is the sheer blueness of it is often a bit garish. It's most egregious in areas like the new caves. The stark contrast is startling and not in a good way. So I suggest that water is retextured less blue either by retexturing it, reducing its opacity, or recoloring it. Then tinting it a different color, dependant on the biome, so that it will look more natural and mesh with the rest of the game.
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