I think there should be some form of way to stop slimes spawning in a chunk.
In my realm, we have built a huge cavern underneath our mountain base, roughly 2/3 million blocks in volume, roughly 91,000 blocks in surface area. We are currently building a city in this cave but have plenty of trouble trying to stop slimes from spawning. To do this makes building very difficult as we are constantly having to make everything a non-spawnable block, meaning a lot of spawn-proofing and making the building process very tedious and often resulting in a bad end product, creating a large lack of motivation to work down in our cave, in which we put over a hundred hours of game time digging between us all. With more people building in caves after the new update including the new massive cave generations, I think it would be beneficial to add maybe some type of special torch or block that will prevent slimes from spawning within that slime chunk, giving much more freedom to large cave builds.
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