Brighter overworld to see new caves
I think with the new caves and terrain creating very large areas with zero light, I suggest *slightly* increasing the ambient lighting of the overworld (or the maximum brightness setting). This would make exploring the new caves in survival a lot more breathtaking without night vision. Night vision would still have a use, as it would still be dark and moody in the caves and at night, but you would at least be able to see the outline of the different cave formations. This would be harmonious with the new 0-light mob spawning for the same reason, since it's difficult (and not very desirable) to light up the new caves fully.
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