Please make breaking glass consistent. Currently we have "normal" glass and tinted glass. When you break normal glass with anything other than silk touch it is lost forever, but when you break tinted glass with anything (even a bare hand) it drops itself.
Currently the community has suggestions out for glass shards, tools for working with glass, and a few other mechanics besides. I would love any of these options (I do not particularly care for the silk touch only method), but I do think that it needs to be the same for all glass types (and maybe even extend to to other glass-like blocks like terracotta, especially if the team decides on something fancy like new tools).
But even if silk touch is going to be kept as the only option it should still be the same for all glass types.
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