The game currently has only one river biome, so it could do with a little more variation. How about a rocky river variant which would generate with stone, cobblestone and mossy cobblestone where normal rivers have dirt, sand and gravel? Additionally, these rocky rivers could be the source of a new stone type, limestone, which would generate as a counterpart to the regular river's clay.
Limestone, similar to other stone types, could have a polished variant as well as stairs, slabs and walls.
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