I know I've seen this idea tossed around a few times. But what I'm suggesting is just to give some additional functionality to the new Fungi added in with the nether update. Use a potion made with the new warped fungus to shrink down for a minute or two to .5x and .25x size depending on potion strength (Shrink I and Shrink II), and a potion made from the crimson fungus to grow 2x or 4x in size, allowing slightly higher jumps and some added damage as well as some damage reduction to the player. Basically using the New Nether Fungi so that while it's not late game, it'll still require some effort to get to. I loved the Gulliver Mod when it was still being supported, but I think 8x and .125x is a bit extreme. Would also love to see SOME of the other Gulliver mod features make it in as well. Like the paper gliding, the fishing rod grapple hook, as well as the fact that most hostile mobs ignore you when shrunk. Basically using the shrink potion for slight stealth/expanded mobility, and the Growth Potion being used for Tanking and Damage Plus with a shrink potion, there'll be no need for crawling to become a bedrock parity update. They can call this update "The Small World Update". ON top of this, just so that the update isn't just the one thing, you could go through and come up with creative uses for already existing under-utelized items, instead of creating new items AND required resources for said items.
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